Why would you want an SD memory card for your Wii?

PDFPrintE-mail

Sandisk 2GB SD Memory Wii 2

Well, out of the box your Wii contains 512mb (or 0.5GB) of memory storage. This is probably enough for the average gamer when it comes to saving your current progress in a game (“Game Saves”). It is probably not enough memory if you have downloaded Virtual Console and WiiWare games. It is also probably not enough if you start to store a good quantity of photos on your Wii and if you get the game Excite Truck, you can even download MP3s and race to those instead of the music in the game. All these actions will share the same space and if you engage in more than one of them, then 512mb (or 0.5GB) will almost certainly not be enough.

Considering the long haul gives you the answer to our question. As you go down the road with your Wii you won't have to manage memory blocks, which means you'll be able to download anything and everything you want to without having to worry about deleting something else you're trying to convince yourself you won't ever need again. Scandisk makes a SD card that works specifically with the Wii. There is either a 1GB or 2GB version. While you can easily find another SD card for cheaper, you run the risk of it not being compatible with the Wii, which just about justifies the $20 price tag that Scandisk is asking for.

Key features:
• 5 Year Warranty
• Download and store games
• Store your game saves
• Edit and store photos
• Official Nintendo card

Sandisk 2GB SD Memory Wii 

For those who want more detail…

The SD Card Menu is a feature which was made available with the release of Wii Menu version 4.0. This menu allows the user to run Virtual Console games, WiiWare games, and Wii Channels directly from the SD card, allowing you to free up internal memory. Applications can also now be downloaded to the SD card directly from the Wii Shop Channel as well.

When running an application from the SD Card Menu, it is temporarily copied to the internal memory of the Wii, meaning the internal memory still must contain enough free blocks equal to the application's size. If the internal memory does not have enough free blocks, the Channel will run an "Auto-manager" program, which clears up space for the user in one of many ways (selectable by the user).

The manager can place the largest channels on the user's Wii in the SD card, put smaller channels on the SD card until enough space remains to run the channel. It can also clear channels from the left side of the Wii menu to the right side, or from the right side to the left until there are enough blocks to run the channel.